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Explore both verified Mistfall Hunter hunting grounds, their difficulty tiers and extraction rules, then plan a source-backed route through Hallowgrove.

Editorial illustration of a fogbound hunting ground with a glowing route between forest and fortress landmarks
Editorial illustration generated for this category; not an in-game screenshot.

Mistfall Hunter has two verified playable maps as of August 2026: Hallowgrove and Brandrgarde. Everything else you may have seen named — in older beta footage, in announcements, or in community speculation — is either a region inside those maps or not confirmed playable.

That distinction is the reason this category exists. Map questions in this game are usually really extraction questions: not “what is here,” but “how do I get out with what I found.” Each hunting ground offers difficulty tiers, and the tier you pick changes the loot, the enemy scaling, and how much pressure you are under on the way to an exit.

Start with the maps guide if you are deciding where to run. It compares both maps side by side, explains which one suits a beginner, sets out what is current versus historical or unverified, and covers how maps fit the wider extraction loop.

Go to the Hallowgrove map and extraction route if you have already chosen and want to plan the run itself — the landmarks worth navigating by, a practical route through them, how extraction works once you commit, and the hazards that end runs before they reach an exit.

Neither page publishes guaranteed spawn points. Enemy and loot placement varies between raids, so treat named locations as search areas rather than promises.